A magical bottle that has survived through the ages. It can store healing water and runes.
Bonus: Regenerate (active) Rune Capture (active)
Additional Information:
Refills to 3/3 full when you are near the fountain
Regenerate Restores 135 HP and 70 Mana over 3 seconds Effect ends if you take damage When used, 3/3 full Bottle changes to 2/3 full, 2/3 Bottle changes to 1/3 full, and 1/3 full Bottle changes to Empty Bottle Cannot be used when Bottle is empty Has a 0.5 second cooldown
Rune Capture Stores the target rune in the Bottle, the rune can be used by using the Bottle When a rune is used from the Bottle, the Bottle is refilled to 3/3 full Stored runes are automatically used after 120 seconds Can only be used when Bottle is empty Bottle is not drop-able when it has a rune stored